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来源类型Article
规范类型其他
DOI10.1016/j.ijdrr.2018.09.001
An overview of serious games for disaster risk management – Prospects and limitations for informing actions to arrest increasing risk.
Solinska-Nowak A; Magnuszewski P; Curl M; French A; Keating A; Mechler R
发表日期2018
出处International Journal of Disaster Risk Reduction 31: 1013-1029
出版年2018
语种英语
摘要This paper reviews serious games/simulations addressing issues related to disaster risk management (DRM) and serving as educational and engagement tools for affected communities, policy-makers, and other stakeholders. Building on earlier research in collecting and classifying serious games, we provide an objective and thorough overview of 45 non-commercial digital and analog gaming activities related to DRM, analyzing their characteristics, target groups, portrayed hazards, and possible DRM skills development. Moreover, realizing the need for a more reliable and scientific approach to testing serious games’ effectiveness in contributing to DRM, we explore the categories of objectives of existing activities, and collect qualitative and quantitative evidence (players’ feedback, quantitative surveys, scientific articles on the analyzed games etc.) supporting their assessment. Further, we identify the prospects and limitations of gaming in the broader context of DRM, and diagnose existing niches that could be exploited by game producers and researchers to develop more user-tailored game design and reliable evaluation methodology. The research reveals that DRM-related serious games/simulations offer a rich social experience with players collaboratively solving a problem. With a capacity of reaching diverse audiences (embracing adults, children, experts and communities) and of realistically simulating disaster reality, serious games/simulations may assist DRM, especially in the realm of disaster risk awareness raising, identifying hazards, undertaking preventive actions, empathy triggering and perspective-taking. At the same time, the research displays the scarcity of quantitative and qualitative research into the games’ effectiveness. Therefore more detailed and structured study is called for in assessing these outcomes.
主题Risk & ; Resilience (RISK)
关键词Disaster risk communication Disaster risk management (DRM Natural hazards Serious games Simulations
URLhttp://pure.iiasa.ac.at/id/eprint/15496/
来源智库International Institute for Applied Systems Analysis (Austria)
引用统计
资源类型智库出版物
条目标识符http://119.78.100.153/handle/2XGU8XDN/131392
推荐引用方式
GB/T 7714
Solinska-Nowak A,Magnuszewski P,Curl M,等. An overview of serious games for disaster risk management – Prospects and limitations for informing actions to arrest increasing risk.. 2018.
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