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来源类型 | FEEM working papers "Note di lavoro" series |
规范类型 | 论文 |
Incorporating Fairness Motives into the Impulse Balance Equilibrium and Quantal Response Equilibrium Concepts: An Application to 2x2 Games | |
Alessandro Tavoni | |
发表日期 | 2009 |
出处 | Climate Change and Sustainable Development |
出版年 | 2009 |
语种 | 英语 |
摘要 | Substantial evidence has accumulated in recent empirical works on the limited ability of the Nash equilibrium to rationalize observed behavior in many classes of games played by experimental subjects. This realization has led to several attempts aimed at finding tractable equilibrium concepts which perform better empirically; one such example is the impulse balance equilibrium (Selten, Chmura, 2008), which introduces a psychological reference point to which players compare the available payoff allocations. This paper is concerned with advancing two new, empirically sound, concepts: equity-driven impulse balance equilibrium (EIBE) and equity-driven quantal response equilibrium (EQRE): both introduce a distributive reference point to the corresponding established stationary concepts known as impulse balance equilibrium (IBE) and quantal response equilibrium (QRE). The explanatory power of the considered models leads to the following ranking, starting with the most successful in terms of fit to the experimental data: EQRE, IBE, EIBE, QRE and Nash equilibrium. |
特色分类 | C72,C91,D01,D63 |
关键词 | Fairness,Inequity aversion,Aspiration level,Impulse balance,Quantal Response,Behavioral economics,Experimental economics |
URL | https://www.feem.it/en/publications/feem-working-papers-note-di-lavoro-series/incorporating-fairness-motives-into-the-impulse-balance-equilibrium-and-quantal-response-equilibrium-concepts-an-application-to-2x2-games/ |
来源智库 | Fondazione Eni Enrico Mattei (Italy) |
资源类型 | 智库出版物 |
条目标识符 | http://119.78.100.153/handle/2XGU8XDN/117718 |
推荐引用方式 GB/T 7714 | Alessandro Tavoni. Incorporating Fairness Motives into the Impulse Balance Equilibrium and Quantal Response Equilibrium Concepts: An Application to 2x2 Games. 2009. |
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